Project Stream, is a “technical test to solve some of the biggest challenges of streaming,” according to Google.
The first test of the service will be open to a “limited number of participants” who will be able to play Ubisoft’s Assassin’s Creed Odyssey via desktop Chrome browsers. That’s a notable change to previous reports that suggested the service may be available only via Chromecast devices or possibly a future Google-made gaming console.
The support for desktop versions of Chrome means the technology is also operating system agnostic with any user of Chrome on Windows, macOS, Linux and Chrome OS able to use the service.
There some minimum requirements including a recommended minimum of a 25-megabits-per-second internet connection while users will need both a Google and a Ubisoft account. The game can be controlled via keyboard and mouse or via a USB game controller. Google notes that recent PlayStation or Xbox controllers will work with the service.
Take-Two Interactive, which makes Grand Theft Auto Online, experienced a loss of at least $500,000 due to these programs, according to its initial complaint on March 23. Single-player mods are available with his programs, but the online community and publisher began to take issue when the online multiplayer sphere was impacted. The injunction seeks to stop sales of his product, which allows God Mode and can enable the practice of “griefing.” Online communities have engaged in substantial debate as to what qualifies as griefing, but it mostly involves creating inconvenience through level and firepower discrepancies between players.
Fortnite for Android won’t be available from the Google Play store. Epic will force gamers to sideload the game, just as a leak revealed a few days ago. And the reason why Epic is doing it is to prevent Google from taking its 30% cut of in-app purchases. The game is free to play, but Epic makes a fortune from in-app purchases.
A download button supposed to be coming here CLICK
Blizzard has confirmed that the Summer Games event will be returning this month, complete with its soccer-inspired Lucioball play mode. It appears a new arena set in Busan, South Korea is being added this year, joining the existing Rio de Janeiro and Sydney maps.
As of Monday, June 18, gaming disorder is officially recognized as a mental health condition by the World Health Organization. It’s called gaming disorder, and it’s characterized by “a pattern of persistent or recurrent gaming behavior,”, or an addiction to gaming. Folks who suffer from the disorder are said to have “impaired control over gaming,” which is to say an inability to control the frequency, intensity, duration, and context of their habits. WHO also notes that those who prioritize video games over “other life interests and daily activities” and continue to escalate the amount that they play “despite the occurrence of negative consequences” are also showing symptoms of the newly classified disorder.
Diagnostic and Statistical Manual of Mental Disorders, which is created by the American Psychiatric Association (APA), has yet to recognize gaming as an official condition. However, the guide does include internet gaming disorder as a potential problem to continue monitoring for future inclusion.
The latest game craze is “Fortnite: Battle Royale.” From professional athletes and musicians to everyday players, its popularity has exploded. There’s people that are online or at school that play for like 10 hours a day.
A hundred players are dropped onto a map and kind of like Hunger Games, the last survivor wins. They say it’s like an addiction. Like drugs how you just get addicted to smoking, you just get addicted to playing all the time and to killing people online.
Like the popular “Call of Duty,” there’s a ton of shooting and killing, but no blood in the cartoon-like game, and like “Minecraft,” there’s a lot of building and creating. You can buy featured weapons, cool costumes and the latest dance moves, and most parents like Jake’s mom, don’t see a problem.
The clinical psychologist says parents are mostly worried about how all-consuming the game can be. She says kids are often sleep deprived, have even dropped out of school and one even threatened suicide when he wasn’t allowed to play.
Dr. Strohman says the game becomes particularly harmful when kids feel like the game is their only social connection in the world.
She points out how oftentimes kids with no boundaries can get lost in the survival game. Just this week, Fortnite made headlines after a 9-year-old was sent to rehab because she wouldn’t stop playing, not even to go to the bathroom. The game has no pause button so if you stop, your avatar dies.